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[SotC] Hiigaran - modding Info Help Please

[SotC] Hiigaran - modding Info Help Please

http://sins-of-the-creator.weebly.com/hiigaran.html

I am importing Hiigaran and Vaygr Ships into Sins of the Creator and need some info on

  • What race copy is best fit (Advent, TEC or Vasari)
  • Weapon types
  • Any other info and lore for Hiigaran that would help fit into a massive universe

Please help a m0dder out. This is a huge project.

Testing new race model layout  ;P . I will add the thumbnail images shortly.
This will be a basic template for all the race, at least until Rebellion.

SotC Hiigaran Model Line up

Click Image for Large View - Images from http://homeworld.wikia.com
Click Title for Ship Information - Info from http://shipyards.relicnews.com

Capital Ships


BATTLESHIP

CARRIER

SUPPORT

COLONY

SIEGE
         

 

Corvettes & Frigates

 


Scout

Light

LongRange

 Mine Layer

 
         

Colony

 Siege


AntiFighter

 
 

Cruisers


Carrier

Utility0

Utility1

Heavy

StarbaseConstructor

AntiModule

Envoy
     

Strike Craft


Fighter

Bomber
     

Civilian Structures


METALEXTRACTOR

FRIGATEFACTORY

COMBATLAB

TRADEPORT

CULTURECENTER

CRYSTALEXTRACTOR

CAPITALSHIPFACTORY

NONCOMBATLAB

REFINERY
 

Military Structures


DEFENSEGUN

HANGARDEFENSE

REPAIRPLATFORM

JUMPBLOCKER

SHIELDGENERATOR

CANNON

SPACEMINE

CAP1

CAP1
 

Star Base


Starbase1
       

Not on Page


Constructor

TradeShip

RefineryShip

Mine
 

 

 

 

264,659 views 93 replies
Reply #76 Top

Draak forgot Vaygr.

Reply #77 Top

Quoting Zeta1127, reply 76
Draak forgot Vaygr.
End of Zeta1127's quote

Or knew they were being done and just adding to my work load. X(

Reply #78 Top

Quoting myfist0, reply 77
Or knew they were being done and just adding to my work load
End of myfist0's quote

Yes, it was not me leaving off Vaygr that was a fluke, but me adding Hiigarans that was a fluke. Go figure.

And I can see what I can muster.

Reply #79 Top

I started to add those races you suggested Draak so can you suggest some relationships

New Relationships

Hates [-2] Dislikes [-1] Neutral [0] Likes [+1] Allie [+2]
 
Reply #80 Top

One question, why is the scout in the frigates section?

 

And you mention not being able to change the name from KOL Battleship to something else? If Trinity is anything like the original SoaSE then I'm your man for that.

 

And I have completely extracted HW1 and 2 /BIG files if anyone needs anything. I'm fully willing to help, but probably not really very much until February for personal reasons. love the idea.

Reply #81 Top

I think the Kushan and Taiidan would be easier to start with though. They have more corvettes to use. And Tanis as a starbase anyone?

 

Yeah I'm only in it for the Homeworld srry :p

Reply #82 Top

Quoting doberman211, reply 81
One question, why is the scout in the frigates section?
End of doberman211's quote

Because this is SoaSE and scouts need to jump.

 

And you mention not being able to change the name from KOL Battleship to something else? If Trinity is anything like the original SoaSE then I'm your man for that.
End of quote

Dont remember that one, strings are easy

 

And I have completely extracted HW1 and 2 /BIG files if anyone needs anything
End of quote

Already have Hiigaran and Vagyr models and entities done but dont have HW1 and could use a bunch of files.

Reply #83 Top

Alright then I guess I'll just sit back and watch xD

 

Oh you need homeworld 1 files. That I can do.

Reply #84 Top

If your a modeler, I would love any models from HW 1. 

Any good at writing abilities? Icons? UI?

Reply #85 Top

can they be yanked from this?

https://forums.sinsofasolarempire.com/359937

Reply #86 Top

Thanks for trying Draak but those links are dead. I always check old links before sharing.

Reply #87 Top

myfist0 if it is any help, I do have a copy of the E1.03 homeworld mod AND also a version that I updated to E1.041. I could upload them to  my filefactory area for you.

harpo

 

Reply #88 Top

:grin:   Yur da man harpo.

Sure I will revive their work and give credit.

Reply #89 Top

ok, uploading at present, (30kb/sec so should take about 7 hours for the two versions). I will post links when they are uploaded

harpo

 

Reply #91 Top

hopefully those models won't need much work ;)

 

And whats up myfist0?  long time no see or, be?  I got super busy over the holidays.... it was crazy!  Glad to be back.

Reply #92 Top

Great to see your still lickin' Siv  :grin:

Thanks again harpo  k1

Reply #93 Top

And yeah I can do UI stuff. I'm fairly decent in image editing. I'll see what I can do early February. Exams coming up can't really do much in the meantime :/

 

I made the planet icons for Celestial Bodies back in 2009.