Sins Of A Solar Empire Sci Fi Comparison

So, I have been playing this game and I would like to know: Is there any scince fiction races or series that the SOSE universe can easily match up to? Or how would they compair to other factions of other games or media? Does anyone know?

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Reply #1 Top

Can you ever compare different sci-fi races fairly? In most cases each has their own set of physics and rules the other universes don't have. Lots of Sins tech relies on the concept of phase space which clearly isn't in Star Wars for example, even if its roughly analogous to hyperspace.

Now if you want to compare the cultures or play styles of the different races that is much easier.

Reply #2 Top

In some cases yes you can. People refer to the different power levels of different sci fi shows to compair to other sci fi shows and so on. So like I know of a website that when a vs like scenario is talked about they take one factions energy weaponry and tech and put them up against another sci fi tech and see who has the most power levels. I don't know where they get the numbers from though.

Reply #3 Top

Also another question I wonder... Is SINS on 40K levels of firepower or is it only on Halo level of firepower?

Reply #4 Top

One of the key differences between the Sins-verse and the two you've just mentioned is the way surface battles are portrayed.  In both of those universes, surface battles are exceedingly important.  In the Sins universe, they're portrayed as completely irrelevant.  This seems to indicate that orbital weapons are so powerful that anything that you could possibly build on the surface is completely harmless by comparison.  From this, I'd say that the firepower of the Sins universe is many, many orders of magnitude higher than either of those two. 

However, I'm more or less taking guesses at the meaning and abstraction behind the game mechanics here.  Take from that what you will.

 

Reply #5 Top

Quoting SINS001, reply 2
So like I know of a website that when a vs like scenario is talked about they take one factions energy weaponry and tech and put them up against another sci fi tech and see who has the most power levels
End of SINS001's quote

But the thing is those numbers have no basis in reality. It is easy to say ship x can fire 1 x 10^100 gigawatts of energy weapons, but that is only because the creators of that sci-fi universe didn't care about the physics of how that much energy could be generated. A sci-fi universe that tried to keep things slightly more realistic would not have that level of power generation, even if the technology of those ships were otherwise comparable (I.e. their weapons seem to do the same amount of damage).

Of course, even here the key word is seem. Despite the best efforts of Star Destroyer.net and the like, its never going to be explained how turbolasers and Star Trek proton torpedoes seem to be equally good at destroying asteroids despite the fact that the turbo lasers require far more energy. Yet they produce the same result.

Reply #6 Top

Quoting Darvin3, reply 4
This seems to indicate that orbital weapons are so powerful that anything that you could possibly build on the surface is completely harmless by comparison.  From this, I'd say that the firepower of the Sins universe is many, many orders of magnitude higher than either of those two. 
End of Darvin3's quote

I disagree- not due to fanboyism, mind you, but on the basis that the inverse might very well be true instead.

That is to say, it might be that surface weapons simply lack the firepower to harm orbital targets; the engineering simply 'hasn't caught up', so to speak. Whether this is due to an inherent limit in surface weapons emplacement designs, or, IMO more likely, sufficient enough protection equipped aboard the starships to make surface ordnance negligible.

Alternately, it might be that the dominance of orbital bombardment is due to the sheer cost of sending down surface teams, especially on an interplanetary, let alone interstellar, scale.

Quoting SINS001, reply 3
Also another question I wonder... Is SINS on 40K levels of firepower or is it only on Halo level of firepower?
End of SINS001's quote

In the case of the former, having done a great deal of reading on the subject, I can safely say that it is impossible to determine. This is a result of the rampant inconsistency in that aspect of 40K writings. The numbers that were done up ranged from "low/medium megatons" to "high gigatons/low teratons"- and that's for the same ship class, same fittings. And also ignoring the equally rampant inconsistency WRT ship sizes of 40K.

So asking if SoaSE is on 40K level of anything is like asking a bunch of people if they like a particular thing- you're likely to get such wildly differing answers that it can be impossible to determine an aggregate 'value', if you will.

Reply #7 Top

Quoting Darvin3, reply 4
One of the key differences between the Sins-verse and the two you've just mentioned is the way surface battles are portrayed.  In both of those universes, surface battles are exceedingly important.  In the Sins universe, they're portrayed as completely irrelevant.  This seems to indicate that orbital weapons are so powerful that anything that you could possibly build on the surface is completely harmless by comparison.  From this, I'd say that the firepower of the Sins universe is many, many orders of magnitude higher than either of those two. 

However, I'm more or less taking guesses at the meaning and abstraction behind the game mechanics here.  Take from that what you will.

 
End of Darvin3's quote

 

So, what makes you think that SINS verse is much more powerful than 40K verse?

Reply #8 Top

Quoting SINS001, reply 7
So, what makes you think that SINS verse is much more powerful than 40K verse?
End of SINS001's quote

Darvin's point, which is quite logical, is that the utter dominance of orbital combat in SINS indicates that orbital-carried ordnance is far more powerful than anything that can be deployed surface-side.

In contrast, 40K has a heavy emphasis on ground warfare- often will you hear of the thousands of regiments that must be carted around the galaxy. In 40K, ground combat matters- a lot. Whilst in SINS, ground warfare is fairly irrelevant.

It's fairly logical- though it does ignore other possibilities that would assure the dominance of orbital ordnance over ground combatants; the preeminent example being cost. It's far cheaper to build bombardment ships than trying to ship the hundreds of thousands, to tens of millions (OR MORE!), soldiers you'd need for a planetary conquest.