Halo mod looking for team

Hey everyone,

I'm sure people here already know of the Sins of the Prophets mod that's out there, however, I am thinking of making my own Halo mod. I've already got all the models, I'd just need a team that helps me get them ingame. Here are almost all of the ships I have at the moment.

If you're interested and able to help, please let me know something. As you can see all models are done already, I just need to get them ingame.

6,451 views 4 replies
Reply #1 Top

Why not merge with the Sins of the Prophets team?

Why try to make all original content?

...?

If you are really bent on making your own mod, I can be of assistance, though I will not do all of your work for you.

Reply #2 Top

Quoting KrdaxDrkrun, reply 1
Why not merge with the Sins of the Prophets team?
End of KrdaxDrkrun's quote

The models probably wouldn't fit with SotP being fairly low poly from what it looks like.

 

As it stands this qualifies as a ninja build a mod request  :ninja:

Who are you? Where did you come from. This appears to be your first post on this forum.

What's the history of these models and textures? Did you create them from scratch? Are they from another mod or game? If they aren't yours do you have permission to use them? 

 

Reply #3 Top

Quoting ZombiesRus5, reply 2

Quoting KrdaxDrkrun, reply 1Why not merge with the Sins of the Prophets team?

The models probably wouldn't fit with SotP being fairly low poly from what it looks like.

 

As it stands this qualifies as a ninja build a mod request 

Who are you? Where did you come from. This appears to be your first post on this forum.

What's the history of these models and textures? Did you create them from scratch? Are they from another mod or game? If they aren't yours do you have permission to use them? 

 
End of ZombiesRus5's quote

 

Halo: Fleet Command a Nexus: The Jupiter Incident mod. I almost got them confused with Halo FIrst Offensive. So is that you chakotay?

Reply #4 Top

Yup, it's me Gladiatormaster. For all of you who don't know me, I'm Abyssinian, formerly Chakotay02. I am working on a Halo mod for Nexus: The Jupiter Incident called Halo: Fleet Command. Check it out here:

http://www.moddb.com/mods/halo-fleet-command

As to why not merge with SotP; they use several models which I don't fully agree with and seeing as I made these ships myself I'd very much like to see them all ingame. CanadaMan and I have a little different views for a Halo mod I think. I talked to him a little when his mod was still in its first stages. Seeing as I have almost all models done now, I thought why not?

And yes, my models are fairly low poly. I've always had a crappy computer so I prefer to keep my models low-poly. That way everybody can play the mod decently. Besides, its mostly the textures that are crappy. The models I find rather decent, but maybe that's just me.

Anyway, I've been playing the Star Trek mod for Sins lately and I thought it would be nice to have my own Halo ships in Sins as its just a good game for it.