Listen, and memorize these words. Here it is: "MODS ARE NOT THE SOLUTION TO EVERYTHING, AND OFFICIAL DEVELOPMENT FOR A FEATURE IS ALWAYS SUPERIOR THAN DEVELOPMENT FOR THE SAME FEATURE". After youve memorized these words, chisile them into a rock. After youve chisiled them into a rock, place the rock in either your strongest hand, or perhaps both, and proceed to hit yourself in the skull with it.
With luck, perhaps you will serve as an example to the rest of the community and this message will finally sink in to the rest of the world and generations of forum users to come.
Lol? How about backing up your belief with rational argument instead of moronic insults?
The reason I support the modders as I do is that they have proven many times that they are extremely technically capable. They have collectively created an amazing amount of content in hundreds of mods, not to mention the graphic design and balancing attempts. They know how the game works and how to make modifications to improve it - and are quite good at what they do.
The developers, on the other hand, often take a long time to do things... to take a very simple example, how long did it take for the Illuminator bug to get fixed? More than a year, was it? And compare the amount of content released through Diplomacy and Entrenchment and compare it to the amount of new content a random Sins mod could add. Modders have the time and ability to put in to fix and create things; the developers are constantly working for a paycheck, and are mostly involved with other projects.
If the developers opened up the core of Sins even more to modders (such as for improving the AI, or more control over the UI), the modders WOULD be able to make improvements on the current system of things. Through a mod, at least.
All this said, a mod alone is not going to be enough to actually fix the problems, because mods are not official, and only the few players who know about it will be able to play like that (and only with each other). My argument is that if the developers give the modders more access to core Sins functionality, the modders would be able to make significant improvements to the way things are, and (hopefully) the developers would simply give an "OK" and then copy/paste the code to go into the official game.
If you disagree please explain why instead of just telling me to hit myself with a rock, please?