Lol good point. But scaling in the game also is a bit awkward due to planet sizes unless the capital ships and star bases are at least a few 100 kilometers.
Indeed, my point was that there is no set scale in Sins. Its futile to try and make one because the Devs had to make it out of scale for gameplay reasons.
Did any else feel the trailer was... extremely short?
Yeah they could have at least given us some more text and static images between the cinematic, but that's not a huge deal. I mean it doesn't tell us anything we don't know about the game anyways.