Ability Idea for the Titans

I have a few ideas for the level 6 ability for the Vasari, TEC and Advent

LOYALIST VASARI TITAN ABILITY

Armageddon- This ability would allow the Titan to completely destroy the planet that it targets.

REBEL VASARI TITAN ABILITY

Mass Retreat- This ability would allow the Titan to let all friendly ships within a cretins radius to phase jump out of the gravity well no matter where the ships are in the gravity well.

LOYALIST TEC TITAN ABILITY

Shield Overdrive- This ability would allow the Titan to double it's shields and allow friendly ships to restore shields to full health.

REBEL TEC TITAN ABILITY

Plasma Barrage- This ability would allow the Titan to shoot Plasma Missiles out of it's giant gun causing massive damage to the targeted ship/structure and also does and area of affect damage.

LOYALIST ADVENT TITAN ABILITY

Cloaking Field- This ability would allow the Titan to put a cloaking field around itself and friendly ships around it and would allo the fleet to sneak in without the enemy knowing.

REBEL ADVENT TITAN ABILITY

Cultural Takeover- This ability would allow the Titan to put off an extremely strong cultural output and allows other friendly ships a stronger damage output.

9,611 views 6 replies
Reply #1 Top

Could you please put some spaces between your sentences? That would make it a lot easier for other people to read it (If you posted this using your mobile phone, than that's the explanation for the spaces disappearing, other people have had this problem as well).

Some of your ideas seem to be based on visuals that we have already seen or on information we already have (like the plasma gun from the TEC Rebel titan and the ability to destroy planets from the Vasari Loyalist titan). I am sure the dev's have thought of some really cool abilities for each titan as well, but I have no idea what they may be like. Cannot wait for the beta... :X

Reply #2 Top

Time for some quote-fu.

Quoting sporemaster, reply 0
Armageddon- This ability would allow the Titan to completely destroy the planet that it targets.
End of sporemaster's quote

I'm sorry, that's not possible without an, at minimum, heavy, costly, and time-consuming engine overhaul. Would you like some Rebellion in winter 2013, or this year?

Quoting sporemaster, reply 0
Mass Retreat- This ability would allow the Titan to let all friendly ships within a cretins radius to phase jump out of the gravity well no matter where the ships are in the gravity well.
End of sporemaster's quote

[emphasis mine]

I do not think that word means what you think it means.

Quoting sporemaster, reply 0
Shield Overdrive- This ability would allow the Titan to double it's shields and allow friendly ships to restore shields to full health.
End of sporemaster's quote

This doesn't make sense for a TEC ship- Advent are the indisputable masters of shielding technology. If this was a "double hull repair rate" thing, I could get behind it.

Quoting sporemaster, reply 0
Plasma Barrage- This ability would allow the Titan to shoot Plasma Missiles out of it's giant gun causing massive damage to the targeted ship/structure and also does and area of affect damage.
End of sporemaster's quote

Sporemaster, meet Marza Dreadnought. Marza Dreadnought, meet Sporemaster. There, you now have the Missile Barrage ability that pretty much does the same thing. Also, the abilities that seem to be apparent for Titans, as evidenced in the trailer (which could be a completely theatrical production, intended to produce hype), it would be a single "super-death-kill-murderize a single target" weapon, rather than some silly multiple ordnance barrage. Also, TEC are super-awesome at giant guns. This is why their battleship has now weapons, and their superweapon is a giant cannon firing nuclear shells.

Quoting sporemaster, reply 0
Cloaking Field- This ability would allow the Titan to put a cloaking field around itself and friendly ships around it and would allo the fleet to sneak in without the enemy knowing.
End of sporemaster's quote

[raises eyebrow in skepticism]

Are you sure you're playing the same game as I am? Because the only way the Advent have anything close to cloaking technology is if a Vasari Antorak Marauder capital ship uses the Phase Out Hull ability on an Advent ship.

You fail at lore.

Quoting sporemaster, reply 0
Cultural Takeover- This ability would allow the Titan to put off an extremely strong cultural output and allows other friendly ships a stronger damage output.
End of sporemaster's quote

This would make more sense as the Loyalist Advent ability- and as it stands, the damage buff is stupid. If it's a culture powerhouse, and it gives a culture bonus, then it should be the Advent-specific culture bonus, which is, IIRC, shield mitigation increase.

Quoting Teun-A-Roonius, reply 1
Could you please put some spaces between your sentences? That would make it a lot easier for other people to read it (If you posted this using your mobile phone, than that's the explanation for the spaces disappearing, other people have had this problem as well).


Some of your ideas seem to be based on visuals that we have already seen or on information we already have (like the plasma gun from the TEC Rebel titan and the ability to destroy planets from the Vasari Loyalist titan). I am sure the dev's have thought of some really cool abilities for each titan as well, but I have no idea what they may be like. Cannot wait for the beta...

End of Teun-A-Roonius's quote

Nitpick: The Vasari Loyalist Titan isn't confirmed to destroy planets, only that the Vasari Loyalists can up'n'go with little impact to economy after, presumably, forsaking planets. It's implied that they also leave the planets behind in an unusable fashion- but not destroyed.

Keeping in mind that the latter would require a major engine change, I'm doubtful of any planetary-scale demolition.

Reply #3 Top

Quoting Whiskey144, reply 2
I'm sorry, that's not possible without an, at minimum, heavy, costly, and time-consuming engine overhaul. Would you like some Rebellion in winter 2013, or this year?
End of Whiskey144's quote

To be fair Yarlen has dropped several hints that the Vasari loyalists will be able to render planets unusable, perhaps even implied that they will actually be destroyed.

Reply #4 Top

Quoting GoaFan77, reply 3
To be fair Yarlen has dropped several hints that the Vasari loyalists will be able to render planets unusable, perhaps even implied that they will actually be destroyed.
End of GoaFan77's quote

I was unaware of Yarlen hinting at that. Though I did mention that the implication is that the Vasari Loyalists will render planets unusable.

Reply #5 Top

Yep--they've made it clear that they are adding things to the engine in Rebellion--we just have a maddening wait to find out what and how much.  I'm pretty sure Yarlen did hint at that too about the planets.

Reply #6 Top

Some of the Ideas do have a certain amount of merit.  You should post them on my thread "Titans".  A fairly large amount of people post on it, and it has over 1000 views.  Your Ideas will get looked at.  Here is a link: https://forums.sinsofasolarempire.com/417284.  Anyway, I like these ideas. Although the armageddon power seems too, well, powerful.  Maybe it should not last forever, like it wouldn't be permenant.