Mouse/Camera oversensitive

Hi,

yesterday i've bought SoaSE Trinity on steam.

Starting the tutorials, i noticed the impossibility to use the camera by clicking and holding the right mouse button. The screen rotates x-times in circle although there is no visible movement on the mouse. I thought about a setting parameter in the options menu. However, none was found. Even the respective *.ini files do not reveal any useful parameter that could have an affect on the camera speed.

I would like to play the game without such a annoying feature. Can someone help me please?

Regards from Germany

Mustache

P.S: Mouse Systemsettings has no effect on the game mouse behavior

(Sry for my english writing skills)

10,246 views 10 replies
Reply #1 Top

This is the first time I've heard of such an issue with extreme sensitivity, but if you contact [email protected] they may be able to help track down the cause.

Reply #2 Top

I have the same issue on parallels on my iMac using Vanilla Sins v1.05,  I move the mouse the slightest amount and the camera jumps 90 degrees.  It does the same thing with my trackpad so it appears to be the game's issue.

I've messed with the OS's mouse sensitivity settings and with the game resolution and they don't seem to affect the problem either.

 

Let us know if they help you solve it please!  Or maybe I'll just send Stardock an e-mail too...

 

I already got a reply, And here's what they said:  "There is nothing we can do about this, it is out of our scope."

I was under the impression that Stardock was better than the average game company and that they cared about their players, I guess I was wrong.  Seems like they're the same as all the rest and I am now 100% less likely to give them business in the future.

Reply #3 Top

Well - I have the same issue using parallels.  Frankly we don't have much room to gripe since were running it out of a virtual machine.  Just have to boot into windows to run it.  

Reply #4 Top

Quoting Fulano5321, reply 2
... using Vanilla Sins v1.05,..
 

...I already got a reply, And here's what they said:  "There is nothing we can do about this, it is out of our scope."...

...I was under the impression that Stardock was better than the average game company and that they cared about their players, I guess I was wrong... 
End of Fulano5321's quote

Well, Stardock have a good support... but 1.05 is from several year ago... if you don't patch your game to the last version, they will not help you because you are using a deprecated version... why don't you update your game? It is free and easy if you have a legit game...

Reply #5 Top

@Thoumsin - I know it's not the latest version, and running on a VM is asking for trouble, and so is running an old mod like 7DS 2.1.  What bothered me was their frank unwillingness to even consider the problem as soon as I said iMac.

I got the game used.  I'm not sure how many owned it in the past but I plan to send it to someone else when Rebellion comes out.  That way if the key does still work the next guy can register it if he wants to keep it.

 

@Crimguy - Good to know.  I bet the issue it is probably with Parallels.  Maybe I'll contact them and see if they are interested in fixing the issue.

 

Either way, the game has started crashing after just a few seconds of playing with Parallels so it seems it would require a lot more effort to get it to run right.  I installed the game to test it to see if it even stands a chance at running in Parallels before I go buy Rebellion and find I wasted money.

Reply #6 Top

Quoting Fulano5321, reply 5
as soon as I said iMac.
End of Fulano5321's quote

We don't support running products under emulation. There is a lot of room for added issues that are completely beyond our control when you do that.

Reply #7 Top

I have the same issue.

I got the impression, that it's related to the actual "hardware resolution" of the mouse. I tried another, which seems to send fewer move events per length unit and this phenomenon got less worse. But still to much to get the right orientation at the first try...

regards,

webbasan

 

Reply #8 Top

I have the same issue with Sins Trinity 1.34 on Windows 7. My normal setup is a Logitech G9x with the Windows machine as Synergy client, but I have the same problem with my old Logitech G5 connected directly to the Win 7 machine.

E: The G5 worked properly after I restarted the game. I'd still like to be able to play via Synergy, though.

Reply #9 Top

Bumping this as I'm having the same issue trying to run on parallels desktop 7. Very sensitive mouse camera turns, which I don't really mind, and crashing upon startup. I load the game, it starts loading, plays the cinematic, if I try to skip the cinematic it crashes, if I don't it gets to the end and then crashes.

I'm fully aware that support for virtual machies is difficult, so I'm not even going to bother asking skydock for help, but I am wondering if anyone has found a workaround for parallels desktop 7 crashing. 

 

Also worth noting I've already put 9 hours of play in, and was really starting to enjoy it, and now it won't work at all!

 

Edit: reinstalling directX and restarting my windows and mac seemed to of work for the time being, game is playable. 

Reply #10 Top

I had the same problem in Rebellion and I fixed it.

for Win7: "user" Folder --> Documents --> My Games --> Ironclad Games --> Sins of a Solar Empire Rebellion --> Settings

open "rebellion.camera.setting" with the Editor and change "baseRotationSpeed" to 1 or something else and save the file