OK, here are my observations and issues we encountered after a four hour long game with the AI.
Played as Loyalist.
The titan ship, it always tries to broadside when its fighting. I personally do not like this, because when he does he losses the Beam weapons. they will not fire when hes broadsiding a larger target like a starbase. that's a lot of firepower that's being lost. there needs to be a change to the firing Arcs so they will at least fire the two side beams from front and back.
Auto leveling of specials on a Titan, the game will crash if you right click and have it auto level any of its abilities on the titan. tried it many times and it crashes each time.
Titan attacking, sometimes he will act like he does not know what to do, this was especially evident when giving them orders to attack Turrets in the Pirate base. the Titan will just sit here and not move or fire. had to manually move ship closer to get him to attack.
AI builds but does not use thier Titan. Both AIs built their Titans, but did not send them out or use them at all. basiclly they became mobile Starbases in their homeworlds.
AI, the AI at level 3 I believe the highest you could go when it was in Entrenchment. seemed a bit docile. they weren't attacking us like I would have expected. Will be playing at the new harder level tonight to see how the AI acts.
The hiroshi heal bots. these do not seem to be working properly, they are not spamming heir heals like they should be. they also seem to not concentrate on helong the ships that are in critical needs of healing. i had about 30 in my fleet and I still had issues keeping Cap ships alive. I created a mod in Dip where I replaced the Carriers Embargo with the Heal bots for the Hiroshi but with a bit more power to them and they worked flawless and made the Carrier a more viable asset to use. embargo is a waste and shoudl be removed.
We played a Four Hour long game and it played pretty smooth. we did not notice any lag or slowdowns at all with the engine.
We did have one crash at the very end of the game. we discovered a hidden area wit ha second Sun that had one planet with the Vasari hanging out. they had one titan and a Starbase there. we killed off both and shortly afterward the game mini dumped out. but the game was over at that point. I have the mini dump fill and will send it on later.
Ther game was a lot of fun, I was however dispaointed that the Titan forthe Loyalist looked a bit undersized. It looks a bit odd, as in not long enough.
The Balance seemed about right. did not see anything that was out of balance. I went toe to toe with a Starbase that was semi leveled up against my level 3 Titan and the fight lasted for a while. i finally had to get a fleet there and help kil lit off faster so I could move on. My Titan was getting the upper hand on the starbase but the process was kind of slow taking it out.
Cant think of anything else for now.