AI Titans... rarely seen them out of their produced system
Titan abilities seem to never activate if only a single enemy is in range. Works fine manually queued or when engaging multiple ships.
Titans place why to high priority on fighters over other targets.
Against an unfair opponent, the AI had a large fleet of LRM frigates and torpedo cruisers, to the near exclusion of all other ship types. Worked great against starbases and installations, but generally died in droves against a fleet. Working as intended??
Truce amonst rogues: One allied player has it, 2nd allied player doesn't. 2nd player gets attacked by pirates and system gets wiped out while first player has fleet in system. I understand they are allied, but so are the players... Working as intended??