Nice to hear from you Dan--thanks much.
I really haven't done much myself--just borrowed everyone else's solutions and pointed a few directions now and then.
Zombie's Eclipse is the hands down "must have" for the future hard core modders of Sins.
It has a bit of a learning curve but I did actually use it briefly in the early stage. Like xsi, it just requires some patience and familiarity. Once you are used to it, I can't imagine you'd want to go back.
Eclipse literally answers every modding question on the forum regarding abilities and the like. It's the ultimate Mr. Wizard for the game. Zombie Rus has basically crafted the toolset that will let people tear this game apart and recreate when it finally goes open source and is a legendary classic.
I have a one-game rule so I only do one "real" game on my PC at a time and as a science and science fiction nut, this is it. My work schedule pretty much crimps me from major online play or developing a monster total conversion mod with billions of new abilities (if I was single and childless I'd do it). so posting is my way of "giving back". I can do it in bits and pieces.
The thread was actually an original email to Imperator Pavel giving him some tips when he asked for some help. Most of my help comes from people helping me...or hours spent searching through five years of topics to find the one sentence in one response that is actually complete and correct.
I love the modding community is now more open. Totally fantastic and I am for every fluff and vanity and substance post as long as it keeps people interested in modding--it's all good.
I am ready to see "7DS Rebellion" (hint, hint). Major Stress also working on Rebellion TSOP is very exciting.