co-op multiplayer - pooled resource mode
please!
I often play Sins co-op with a friend against various AI configurations. However, I find that the game doesn't naturally encourage collaboration. The problem is that we are either too far apart in start zones to assist one another or we're too close together and end up competing for initial resources. So we devolve into playing without much interaction - we divide up the AI and just play as individuals. I'd like sins to have more of the natural collaboration that Dawn of War II offers.
I think the ability to automatically pool resources with teammates would do a lot for creating a better co-op experience. This would enable one person to zerg with the Rebels and the other to build defensive starbases with the loyalists without having to worry about giving credits, ore, etc. regularly. I would be interested to hear what other people think of this...