Multiplayer matchmaking
I pre-ordered Sins rebellion because of the promised new multiplayer interface and match making system. I was very disapointed when i started the beta game, because in multiplayer there is the same old lobby and peer to peer gameplay with minidumps and no reconnect option.
Could please somebody tell me if the multiplayer system in the final release will be diferent? Every modern rts game must have a multiplayer ladder, matchmaking system and multiplayer game servers, where when i get disconnected i can easily reconnect.
Does somebody know how this will be solved in the final release? If the final game should have the same old peer to peer connection and a lobby where u have to find opponents on your own, i will cancel my pre-order and claim my money back.