Pirate Mercenaries/Neutrals - Screwing Up My Fleet Cap
As an early research this is fun. I wanted to test it. But there is an issue. You see, it replenishes. But it takes away from fleets you are trying to build. And where it puts them is, seemingly, random. It gives me pillagers and I don't need those for defense. Maybe there can be a toggle button for them OR you can spec what type of pirates you want: defense/offense. I que up ships that I want to be built, but they can't be made because I get flooded with pirate merc replenishments. I even try suiciding them, but they are too quick to replenish. It is a great idea, but seems really bad for late game.