Suggestions for Changes to Sins Rebellion
Little things I think should be changed
Okay.
1. I think 2 Titan class ships should be allowed (possibly 3 but the number should be kept low to stop them replacing capital ships). allowing the player to fight a war on 2 fronts. I do however think that the option of a second titan should have to be researched (and be high on the research tree (requiring say more than 6 military Labs) this means that the second Titan cannot be built quickly but is a late game option. I also think the titans should be reduced in cost slightly...Down to a flat 9000 credits or so.
2. For my first game I played as the Loyalist faction against an easy AI from the Rebel faction. However I found that the rebel faction was either much more powerful than me or the AI was not..easy. I found them as hard to fight against as a Medium/Hard AI in the previous sins expansions. and so I think the power of their ships should be reduced slightly or the AI needs slight adjustment
3. I have a very powerful computer so the option of downloading an HD Texture pack would be nice. Because when zoomed right in to most objects the textures are slightly blurred or pixelated even with the graphics settings maxed out. so higher definition textures would be nice.
4. A diplomatic pact between 2 factions of the same race..or even possibly different races allowing them to build each others titan class ships (or other ship classes) could be interesting.