Notice how you can't hold position on these small ships anymore?
corvettes would be overpowered if you could hold position, its true...yet at the same time this gets rid of a perfectly viable mechanic that has always had a place in sins multiplayer. There should be a firepower advantage to those who have their ships hold position...in fact it made the game quite fun in a lot of ways. Just make flak do more damage to stationary small craft.
Having fighters hold position really helped them take out incoming bombers quickly (as long as they are near the target being bombed). The bombers in hold position could be very easily micro'd and took a good amount of skill as well.
Just taking this out of the game has changed the multiplayer balance a LOT...bomber spam isn't bad by itself, and with corvettes its now quite counterable.
This has also just made the game less fun overall.