Sins of a Solar Empire: Rebellion Preview (Strategy Informer)

http://www.strategyinformer.com/pc/sinsofasolarempirerebellion/821/preview.html

The main problem with Sins of a Solar Empire is that, as a player, I’ve found myself doing the same thing since its release back in 2008. The same techs should be researched first, the same buildings should be built in the same places etc… despite being a sandbox game, Sins doesn’t exactly allow for a hell of a lot of deviation, and the lack of a single-player or even differing game’ modes’ doesn’t exactly help this. The Entrenchment and Diplomacy expansions, whilst adding interesting additions and nick-nacks, again didn’t really alter gameplay in any way that was truly fundamental, and it’s hard not to think the same of Rebellion.

8,540 views 1 replies
Reply #1 Top

I wouldn't think of SoasE as sandbox, it's more like a slower warcraft 3. that's the big mistake the reviewer made.