Just wanted to agree with other commentators I've seen who have expressed their desire for an option before starting a game to prevent building mines and/or super weapons.
Super weapons: To me not as big of a deal as mines, since you can counteract any of their seriously debilitating affects if you play well, but still the prospect of losing a game suddenly because you didn't get a starbase with Auxiliary Government at your capital world fast enough isn't terribly fun.
Mines: I loved most of the things added in entrenchment, but I hated the mines. I've made several mods to remove them for the various expansions and patches since release, but I find that incredibly time consuming. I know you've attempted to reduce the AI's reliance on mines in the past, but I still find the amount of mines they deploy to be exhausting to clean up. Their damage and affect on the tactical situation don't bother me, it's the clean up after you've cleared the rest of a gravity well, it's just frustrating.
Thanks.