Vasari Rebel Solar Starbases

jumping multiple starbases to a star results in the star acting like a normal grav well and disabling the three later ones. If you build the starbases in the grav well both of them work. Is this a known bug?

 

Both starbases were fully funtional, I jumped one out then back in and it disabled it. Is that how you are trying to balance the moving starbases?

 

5,265 views 2 replies
Reply #1 Top

This would be a bug.

Reply #2 Top

Noticed this myself. Even took a screencap for clarity:

Click for Screenshot: All four starbases were built at the star. All four starbases operated properly until Starbase Mobilization was researched. When Starbase Mobilization was researched three starbases (the younger three, specifically) stopped operating.