I am talking about the passive ability of Vasari Loyalist Titan, which was ultimately replaced by the "Dark Fleet Beacon"/"Spawn Phase Stabiliser" combo. Those, who messed with Vasari in the pre-0.96 version of the game should know, what i am talking about.
Now going by those threads, dedicated to VLT, lot of people seem to think, that Vorastra Titan is underpowered. Apparently it gets beaten even by the Coronata, which was up until now considered to be the weakest of the lot. Personally, i have only tried it 1on1 vs Ankylon (my Titan was lvl 7, Ankylon lvl 2), and its true, that i could not destroy it whatsoever. Everytime i took it to cca 2000 hp, it activated its repairing abilities and returned to cca 4000. Obviously, the Titans do not have to be the same power, and there are other traits of Vasari Loyalists, which make up for this defficiency. But incase, the buff was indeed in works for the next version, i would suggest following:
-instead of buffing DPS of Vorastra regular weapons, return the "Vorastra Dark Fleet" researchable into the tech-tree. Upon researching, this tech would add another passive ability to the Titan, the same way as it used to be, which would summon several Dark Fleet ships (lets say worth 50 to 100 fleet-supply) for FREE. This would however not happen in some periods, it would be only TRIGGERED by a situation, when the Titan would face destruction (lets say its hull-points would be less than 1000).
The whole point obviously, would be to throw something at the attacking enemy, to divert his attention from the Titan itself, so you can save its ass somehow, given the fact, that unlike with other races, if you lose this Titan, you may lose entire game. The ability / researchable could be renamed from "Vorastra Dark Fleet" to something along the line "Vorastra Distress Call" and obviously, it would be handy in situations, where you about to lose the Titan, and do not currently either have money for more ships, or all the phase-stabilisers you spawned, are currently in the process of cooldown, so you cant use them to spawn more ships momentarily the other, regular way. Obviously, you would need free fleet-supply for the ability to work.
The main advantage of this solution is that it gives the Titan the needed firepower, when it really needs, its something different than simply buffing its weapons, similarly to Desperation it fits the lore and finally, there is (was) already code for that in the game, it needs to be only slightly adjusted.