Thoughts on the Corsev?

I want to start by saying that I LOVE the idea of this ship.  I'm particularly attached to the concept of the boarding party.  These expectations made the reality of the Corsev that much more disappointing.

1.  The model is just plain ugly.  I get the idea that it's intended to look like a re-purposed cargo ship, but it's just so tasteless.  The thing is pretty much 2D and the single cannon on its underbelly just looks awkward.

2.  Boarding is underpowered when compared to similar abilities (Jarrasul nano disassembler).

3.  Demolition Team is kinda meh.

4.  Salvage Operations is okay but only serves to perpetuate the existence of a mediocre capital ship.

5.  Elite Crews is really good.  A pretty insane buff actually.  I just find it odd that it's temporary.  Does the elite crew sent by the Corsev simply drop dead after a specified time.  IMO it would make more sense if the buff was scaled back a bit and made permanent.  It's a neat thought but not very practical.

9,384 views 17 replies
Reply #2 Top

Well, that's my personal thoughts...

2. Boarding Party can send you some ships. Though the problem is you can't count on it when you really need it...

3. I like that skill now. Though it can damage ships heavily, which make the game worse and more strikecraft-heavy now.

4. Salvage Operations makes it as a tank. That makes me confusing, because 1) I don't think one race should have 2 kinds of tank; and 2) just from the points of game lore, a personnel ship should never be a tank.

5. But they are still the crews of Corsev... so they need to return to it, isn't it...

And, the most important one!

1. ...... well... it seems... the devs... are pride of... their designs............ so... turn to find another... model instead... For the glory... of... the...... em...pire.............. urhhhh...... 

Reply #3 Top

1. Agreed.

2. No it's not.  It'll convert a ship so long as it dies while the buff is active.  Takes a bit of micro, but not UP.

3. Not even close.  This mops the floor with corvettes.

4. Nope.  Capitals aren't used for their DPS, they're used for their abilities, thus Elite Crews really does more or less nothing aside from allow a capital to run away faster which honestly is it's best quality.

As for making it a permanent buff, you have to consider the fact that it will ultimately lead to all of your capitals getting the buff, resulting in a drastic increase to DPS in late-game capital battles.  No.

Reply #4 Top

Corsev is too antimatter starved to be real counter to corvettes when the corvettes are main threath, IE at the beginnigs of the game.

 

In my experience, it is a gimicky ship that loses it utility after first 5 minutes of game. It needs too much micro to be worth it after the point where fleets grow too much. It needs too much am to be useful when attacking.

So it is a anti corvette rush stop gap at the beginning of the game, nothing more.

 

 

Reply #5 Top

Perhaps Elite Crews could be an AOE passive that only affects capital ships. It makes a certain amount of sense that way, something like "The Corsev loans highly trained capital ship crewmembers to other capital ships in its immediate vicinity, increasing the effectiveness of nearby capital ships."

It would provide buffs that are somewhat nerfed versions of the current Elite Crews buffs.

Reply #6 Top

There is nothing wrong with the Corsev really. It can be a very useful capital ship, especially in early and mid-game.

Reply #7 Top

It's freaking OP. Wouldn't be nearly as dangerous in days of LRM spam, but because of passive tank you can't scratch it with LF/flak or limited number of corvettes. Just give it flak escort, force other guy to build LF, then you switch to corv or lf, and its  HP won't go below 75% while it keeps aoe'ing enemy fleet.

Reply #8 Top

I'm kinda perplexed with all the new cap ship models. As you say, the Corsev is plain ugly; the Rankulas isn't so bad, but looks completely out of place next to other Vasari caps (and it's twice the size for some reason); the Discord is probably the best-looking, but still kinda out-of-place and out-of-scale with the other Advent caps.

Also, while I love the concept of Advent and Vasari titans being more like 'creatures' than just ships, giving them a dolphin and a lobster for new capital ships is, again, all the more out of place compared to the originals. Or are the new guys meant to not fit in?

Reply #9 Top

Demo team sucks I wondered why my boarding party never worked -.-

Oh and boarding party isnt under powered you just need 4 corsevs(I do  4* ) At least 2/3 my fleet is enemy ships XD

Reply #10 Top

Quoting Volt_Cruelerz, reply 3
1. Agreed.

2. No it's not.  It'll convert a ship so long as it dies while the buff is active.  Takes a bit of micro, but not UP.

3. Not even close.  This mops the floor with corvettes.

4. Nope.  Capitals aren't used for their DPS, they're used for their abilities, thus Elite Crews really does more or less nothing aside from allow a capital to run away faster which honestly is it's best quality.

As for making it a permanent buff, you have to consider the fact that it will ultimately lead to all of your capitals getting the buff, resulting in a drastic increase to DPS in late-game capital battles.  No.
End of Volt_Cruelerz's quote

 

If you have more than one boarding party active on a ship youll cap it before it dies.

Reply #11 Top

Quoting Gameassassin1020, reply 9
Oh and boarding party isnt under powered you just need 4 corsevs(I do  ) At least 2/3 my fleet is enemy ships
End of Gameassassin1020's quote

But does that uglily fat guy deserve you build so many, instead of choosing Dunov / Kol?

Reply #12 Top

Quoting gundamlit, reply 11

Quoting Gameassassin1020, reply 9Oh and boarding party isnt under powered you just need 4 corsevs(I do  ) At least 2/3 my fleet is enemy ships

But does that uglily fat guy deserve you build so many, instead of choosing Dunov / Kol?
End of gundamlit's quote

Why in the world would you use a Kol except for bomber spam which the AI never does.

High level Corsev dominates fleet battles.

Reply #14 Top

Quoting Gameassassin1020, reply 10
If you have more than one boarding party active on a ship youll cap it before it dies.
End of Gameassassin1020's quote

Where are you getting that idea?  I didn't think you were right at first, but just to be sure, I double-checked with the buff files themselves.  For one thing, there's a stacking limit of 1 and for another, there is no test to see if it already has the buff.  In other words, there's no way that what you're talking about would ever happen.  Using multiple Corsevs only effectively increases the duration.

Technically speaking however, you *always* cap it before death.  The trigger for the conversion is "IfOwnerIsAboutToDie" which only triggers when the game would ordinarily perform a kill command

Reply #15 Top

Corsev is an anti corvette,siege and long range frigate capital ship. It decimates light armor units and deals good damage to medium armor units. 

2 corsevs accompanied by a dunov with flux field and flak frigates are capable of wiping out an entire fleet of light armored units in the first minutes within a range of 8000km.. they effectively outrange a eradica and out gun most other units in long range battles.

 

So ugly but so powerful.. 

Reply #16 Top

Why would flux field ever matter to corvettes?  Their abilities are passive.  Are you referring to the Dunov buffing itself to heal the corvettes more times?

Honestly, IMO, Shield restore is kind of wasted if used on corvettes because after level 1, you're wasting AM trying to regen more than they have.

Reply #17 Top

Quoting Volt_Cruelerz, reply 14

Quoting Gameassassin1020, reply 10If you have more than one boarding party active on a ship youll cap it before it dies.

Where are you getting that idea?  I didn't think you were right at first, but just to be sure, I double-checked with the buff files themselves.  For one thing, there's a stacking limit of 1 and for another, there is no test to see if it already has the buff.  In other words, there's no way that what you're talking about would ever happen.  Using multiple Corsevs only effectively increases the duration.

Technically speaking however, you *always* cap it before death.  The trigger for the conversion is "IfOwnerIsAboutToDie" which only triggers when the game would ordinarily perform a kill command
End of Volt_Cruelerz's quote

I see thanks for the clear up.