Bug involving 2 planets one on top of the other

I was playing a game earlier today and encountered 2 planets of which one was on top the other. After I captured the planet on the top, I proceeded to capture the planet below it.

However, after capturing the planet below it, NONE of my ships were able to leave the planet's gravity well. When they try to move to the planet above them, they just fly in circles. They were stuck on a planet. 

I lost 10 ships including a capital ship. All of which I had to scrap because they were stuck and were thus useless. 

And I proceeded to lose the game because this happened early game.

Pls fix this stupid bug. 

2,717 views 7 replies
Reply #1 Top

Did you try moving them to a planet far away from either planet? Also something like this can be hard to duplicate, so a save game and replay is probably needed for the devs to fix it.

 

Reply #2 Top

I did try to move them to a far away planet. After moving back and forth for a few minutes, my frigates manage to leave the planet but my capital ships were still stuck. 

I don't have a save game because I was playing online and rage quitted ><

Reply #3 Top

rage quiting isnt very nice.

 

ya, planets on top of eachother can be annoying, but its a bug of the random map generator. prolly not easilly fixable.

And if they are going to work on the random map generator, there are other issues that are just as pressing...

Determaining starting postions, and optional map symetery come to mind.

Reply #4 Top

Just happened into this in a single-player Huge (multi) random map:

 

Binary Planets

 

Reply #5 Top

And your ships got stuck too?

Reply #6 Top

Quoting odog1999, reply 5
Just happened into this in a single-player Huge (multi) random map:

 

Reduced 55%Original 1024 x 640

 
End of odog1999's quote

Wonder if the equator is in the middle of the two planets?

Reply #7 Top

Quoting GoaFan77, reply 6
And your ships got stuck too?
End of GoaFan77's quote

I didn't dare try to jump, but since I've saved after that point I'll go grab an autosave and give it a shot.  I've noticed in prior games that the phase jump logic has difficulty with planets not aligned on the same vertical plane (relative to the host star)