I'm still active, too. I just don't have much time to post, and what little free time I do have is devoted to my own full conversion Star Trek mod (circa 2400), which will be more geared toward the non-battle aspects of Trek (though ship combat will still be very important). As you could imagine, that means I have a LOT of modeling/texturing to do, but I'm about 1/2 finished with the Federation faction. You can visit my deviant art page to see a couple of the models.
Sneak Peak at the Federation ship classes that I'll be including: Nova, Saber, Steamrunner, Norway, Defiant, Merian, Theophrastus, Galen, Intrepid (slipstream variant) , Prometheus (re-imagined), Luna, Akira, Nebula, Galaxy, Sovereign, Vesta, Mulciber, an as-yet undecided slipstream carrier, and a new explorer class for the Enterprise F (I hate that monstrosity in Star Trek Online). The Vesta was unveiled several years ago, while the Merian, Theophrastus, Galen, and Mulciber are all part of the Full Circle fleet in the novel-verse and are currently in the design phase by Mark Rademaker.
Before I created my re-imagining of the Prometheus I was able to figure out a viable ability/buff tree to make the Multi-Vector Assault Mode work, so that a frigate could split into three separate ships and then recombine into it's original form. Plus, I've reworked the shield hit pipeline file to better imitate shield impacts as seen in Nemesis. I also have an alpha version of a cloaking ability that makes the ship totally invisible. I'm not willing to share it at the moment, though, because there are some issues I need to iron out.
Long story short...I'm still active as a modder, just not always on the forum.