TANKER MiniMod
I'm working on small things (since that's all the time I get) and one I wanted to add was tankers. We don't use fuel so they would replenish antimatter rapidly for fleets. the idea is to add a small additional strategy and bring less useful systems and abilities into play more often.
Here's the models I might use (4500 polys for the whole lot) and I am hoping existing textures might work on them...

Here's the planned characteristics and abilities:
- Fleet Refueling--a leveled and timed ability that works only within the volatile gas range of gas giants and within plasma storms and the gravity well of stars.
- Ultimate Sacrifice--a leveled mini red button.
- Plasma Ignition--in plasma storms an dying tanker causes damage to all units in the gravity well (friend & foe)
- Fuel Detonation--on taking weapon damage has a chance to take additional damage.
- She's Gonna' Blow--a passive ability that on death, gives damage all around within it's refueling range.
- Slow Movement--not the speediest ships. Made to remain mainly on station.
- No Shields
Tankers will be capital ships.