Reposession - Ideas of how to make it useful
Reposession, while in theory is very powerful, suffers from several issues:
- By the time you have a level 6 Coronata you will likely field enough bombing and culture repel power to colonize any wiped out enemy world the normal way, making the Coronata a gloryfied expensive colony ship.
- The planets looses the entire population and all planet upgrades, costing you money for some time in fact
- This also makes it highly vulnerable to hostile bombardement
- Normal way to get control of hostile planets 1. Move in 2. kill hostile fleet 3. Bomb 4. colonize 5. Buy planet upgrades
- Theory with Coronate: 1. Move in, conquer planet, buy upgrades, kill hostile fleet. But a wait a moment... there is nothing stopping the enemy from bombing the world again.... and it will fall quickly
- Coronata Reality: 1. Move in, kill hostile fleet, Conquer, Buy upgrades
--> There is no real advantage, neither in time nor in ressources spent - Does not help on invasions deep in enemy territory. Simple because you cant hold that planet, unless you have already won.
- Uses ability slots that currently can be used better.
- Does not fit the lore, it mind controls the population... so why are they all dying and destroying their stuff?
My ideas:
Make it look like (I believe it has been stated that the engine does not support control transfer of planets without destruction and colonisation) it was indeed transfered. I am anything but an expert for the engine but what about something in the way of
1. Trigger: Scan current planet upgrades and save somewhere in memory
2. Trigger: Make dead
3. Trigger: Colonize
4. Trigger Apply Buff: Construction time planet upgrades - 10000 %
5. Trigger: Construct planet upgrades mentioned in 1.
6. Trigger: Add 1000 population
7. Remove Construction time planet upgrades buff
8. Done?
If that is not possible:
Make the damm planet invulnerable for maybe 5 minutes or so. That would allow you to actually enjoy having it brought under your control. It also means that the other player has truelly lost it for some time... leaving him only the option to retreat for now... as the planet cannot be bombed. It would allow invasions in hostile territory to be much more successfull.. because you can upgrade planet health in 5 minutes.
Lore explanation: At fist your people dont know about the mind control, then they are hesistant to fire on their ex-own people.... which after some time they realize arent their peoples anymore.
Other thoughts: What about destroying hostile structures in this gravity well within 2 minutes after reposession? that would save your fleet the task of dealing with them (deconstruction takes ages). Not starbases certainly and perhaps no tactical structures... but all else.
Imagine that was implemented.... what for a terrifying force to behold would the advent loyalst be.
Any more ideas?