Occupation Victory
Random Extra Star
So is there any way at all when making maps via the in game map designer, or possibly using forge, to prevent the random extra star containing the occupiable planet?
I was hoping to make a map that focuses on the occupation victory condition. Yet despite setting the occupied planet to spawn in a certain place, and even looking like it works in the map preview, i always still get the random extra star with the planet (which overrides the one i placed for the objective) when i start an actual game.
Anyone have a fix / way around this?