While I realize it would change the game everyone is used to quite a bit... you know those other victory conditions would help with problem if they were actually used.
I'm just not a fan of those for large team games....my biggest problem is that capital victory and flagship victory remove the player from the game regardless of what assets they had at the time....there is just too much strategy and skillful play in regards to dealing with situations where you lose your first cap (quote on quote "flagship") or your HW...players who lose those assets still can contribute greatly to the game and how they deal with those situations can shape the outcome significantly....simply put, capital and flagship victories remove a dynamic element from large team games....
I played a game tonight where three people (including myself) lost their HWs fairly quickly...the choice to sacrifice the HW (in my case) or how we each dealt with having to relocate clearly defined the game and was a huge part in determining its outcome...
I don't think I need to explain why research, diplomatic, or occupation victory aren't very good for large team games....they are all awesome victory condiditons for SP or small casual games (capital and occupation are my favorite), but not for competitive ICO games...
I'd like to reiterate that I'm mostly concerned with people who abuse pausing or drag games out for hours....I am not concerned with people who are just asshats or big meanies....
These people who refuse to quit games that they have clearly lost are a great detriment to the MP community...I am not asking for dev action or looking to get these people banned....what I'm looking for is the MP community to clean its own house and take care of its own problems...
I believe this is a problem...others may not, in which case this doesn't concern you....right now, I think the best solution is just a blacklist....I just want the information to be out there, and hosts of games can make their own choices whether to keep those people in or boot them...
Again, this is not about bashing on people you just don't like or people who you think are just douchey fellas...this is about people that refuse to quite or abuse pausing, something that isn't solved by having a thicker skin or simply getting better at the game...