Ships shouldnt stop in combat.....
just occurred to me today, yes I am sloow. But why do ships just run up and stop in combat? Aside from the game standpoint I dont there has been a naval engagement in the past century where ships just wheeled up to one another, dropped anchor, and then pounded each other to oblivion.
With spaced based mechanics you wouldnt stop, nor could you even if you wanted to. It would be alot more interesting if they kept moving, turning, and wailing on each other (advent literally). It would also eliminate the 'crescent of death' that happens when fleets meet.
Would it possible to change the game files, ie mod, to keep all ships moving? ie have to no 'zerp' speed?
Thanks,
-Jason