Request for feature in the next patch.
Its a small thing. I make custom maps with preset spawn locations without randomization. Many of them work for many different configurations but sometimes that means I have to skip preset starting locations in the order of assignment. Thats not possible right now. I would have to create a new map file for it to work without the intermediary spawn points enabled. Could you make it so that closed unoccupied player brackets make it so that the spawns are not taken. E.G. I have players 1, 3, and 5 on one map set up but they spawn in 1,2,3 because there is no player 2, 4, or 6. I am guessing that this would be a pretty easy change to implement. Allowing full starting location choice would be nice, but I can see how that would be difficult and it is more than I need.