Hello guyz, im atm making a mod that rebalances / fixes performance in alot ways, tho i ran into a big problem...
trying to balance overpowered trade ports, and cant find good way to do so... already tried to limit amount of ships per port / refinery, altho that doesnt affect it as i wish...
problem is that many players SPAMS trade ports resulting in economy crash... no matter how are cargo ships limited
btw before anyone tries to xplain, i know how trade prots works
what im trying to make : im trying to find a way how to anyhow LIMIT AMOUNT of trade ports in single gravity well (for example 1-2 per planet)
OR
to find a way how to make trade ports have diminishing effect...
for example first port on gravity well 1.0 inc, second only 0.5 inc (2 ports in same well 1.5 inc, 3 ports 1.75 inc etc)
ANY HELP on this greatly appreciated
i searched whole forum, googled whole night, cant find a solution, so im trying typing here :/
Also if creator of maelstrom mod will allow me so, ill release my mod later as it increases performance in MAJOR WAY, making 100+ planets maps containing 10 players fully playable on multiplayer 
again THANX for any help