Specific questions on abilities
Hi guys, I'm here to pester the forum with another annoying question
So I'll get straight to it, I wanted to make a broadside ability, all hardpoints are done and what I need to do is allow the ship to shoot from its side (either side, simultaneously or separate) into an enemy structure or ship. It can't shoot to the front or the rear as that would defeat its purpose. I know it would be easier to have it as part of the weapons statistics but for reasons that are too convoluted and complicated I can't.
I wanted to know how does sins know which direction to shoot the weapon? Is it done in the hardpointing or the entity coding? If its done in the entity coding where can I find it? What would be the best base ability to work through this?
I have already started working through it but I'm not sure how the targeting is done with these abilities.
Thanks