I have fully released the developer series portions that are currently uploaded. As you might expect, this casting is not for the politically correct. If you are interested in the kind of work that went on in this project, this is a good place to start.
If earlier episodes are requested, I'll upload them. But so far no one has watched any of it, so I won't bother because Canadian bandwidth is extremely tight and I have other video projects to worry about.
I have delegated for a long time whether or not Retribution should remain in Sins should it ever receive the much-needed character models. After a lot of thought, I have decided that I will never touch Sins of a Solar Empire ever again. This project would go full UDK if it was ever to be continued on. Although the likelihood of getting the needed resources is virtually non-existent, that is what I have consigned to.
As a result, I am releasing the entire particle source for the project. Test 19 is a good idea of where I left off in this work. Most of it is unfinished, of course, but some of it may be useful, as I continue to believe that these are some of the best particles ever created for this game.
This pack does not function on its own, in fact it's likely to just crash sins if you try to insert it as-is due to the texture entry limit. You, as a developer, have to research and make use of these effects yourself. But I've done much of the hardest work already. The pack doesn't include my Experiments directory, seen in the video, or any of the other external resources. Only what was actually in the game.
As to be expected, I should be credited for this if you use any of it, textures or otherwise (sans some textures obviously from bk or krdax). The videos only touch on the truly immense amount of work the particles alone for this project were.
I was only going to give this to SoA2 but I guess I'll just post it here. I am not providing any support for any issues you have with it. The videos say all that need to be said.