Hello, I am the founder of a brand new SINS developing team and we are open to recruiting!
Name: Sinful Studios
Project Title: Protocol 117
Project Description: In the events between Halo 3 and Halo 4, obviously much has changed. There is greater division in the Covenant and the Spartan IV program has revolutionized the UNSC. In Protocol 117, the story of everything that happened in the absence of the Master Chief is revealed.
Some Intended Features:
- Addition of a Campaign
- Replacement/Addition of playable factions including: UNSC, Insurrectionists, Covenant, Heretics, Forerunners, and Promethians
- Flood in place of Pirates
We currently consist of 3 members (including myself) and are in need of anyone who can do the following:
- 3D Modeling
- 2D Animation and/or Video Editing (for custom introduction movie and credits)
- Particle Effects Creation/Editing
- Sound Effects Creation/Editing
If you are interested in any of these, send me a private message with the application form below filled out and I will get back to you ASAP.
---A Little About Me---
I am an avid Halo Fan and thought this could be a great mod for SINS. Yes, I know of the existence of Sins of the Prophets, but since we have the same inspiration, there will be many similarities between the mods, but none of our concepts have been derived from their mod.
I am 18 years old. (I just figured I'd get that out there since I'm requesting your age in the application.)
I am more than capable of changing the entities, manifests, etc. and making sure everything functions internally. I have 2 years of personal programming experience and 1 year of professional programming experience and am finishing my studies for my A+ Certification (if that counts for anything here). I can also create installers so that adding the mod is easier (mainly for people who aren't adept at adding mods for their games), though I know making an installer isn't exactly hard.
Any and all help would be greatly appreciated!
-COPY AND PASTE-
Years/Months of experience: (rough estimate; ie: 4 years /or/ 10 months)
Are you currently or have you previously been part of any other modding teams?: (yes/no)
If so, who?: (list all; ie: "My Mod Team" - Current, "My Previous Mod Team" - 2 years ago)
Which mods did they develop?: (Must have been publicly released as at least a BETA, otherwise do not list it)
Which part(s) of those mods did you work on?:
Email: (Optional; preferably gmail, but not required)
To be officially part of the team, we need to be able to keep in regular contact which is why I ask for your email and/or Skype. However, if you still want to help but cannot promise regular contact (for whatever reason), message me anyway. We won't turn you away just because you can't offer as much as someone else can. Don't think that not being officially part of the team will not earn recognition. Any and all contributions to our project will be recognized.
The reason I'd prefer you to have Gmail is so it's easier to share larger files by using Google Drive.
NOTE: Your computer MUST meet the RECOMMENDED Requirements to play Sins of a Solar Empire: Rebellion to effectively debug issues with the project. It is assumed that you have the latest version of the game.
If you have any questions/comments, please post respectfully or send me a private message (preferably a PM if it is a comment and a post if it is a question). I don't appreciate it when people make harsh comments concerning my posts. I do my best to show everyone here respect so please show that respect in return.