Why Unity Mass Should Do Chaining Damage...

Let's face it people...ADVENT ARE WEAK...

First we have the disciple problem...I mean, these babies are absolute shit these days, they can't even kill a damn starbase without exploding everywhere and just failing in general...I even hear they sometimes act like confused sperm when chasing caps, but maybe I'm thinking of a different faction...

Anyway, it doesn't change the fact that Advent are pretty lame...all the other factions have good capital ships to lead with...TEC can lead with a marza that shoots green shit at enemies or lead with an akkan that shoots blue shit at enemies...Vasari have a giant egg that just splodes over everything with nanites or gravity stuff...Advent have what, a stupid capital ship that has giant hands go boogly woogly or something, so lame...oh, it also recharges shields, which I guess is pretty useful after all....

Except it's not, cause of stupid phase missiles...why even bother putting shields on ships when your enemy has weapons that bypass shields?  That's like wearing bullet proof vests to counter an enemy that throws egg at your face...you should be wearing a helmet, not body armor!  Which is why Advent need PM blocking, not these silly shield techs (which look kind of metro since they are all pink, and if we learned anything from W8 it's that metro SUX)...

Also Advent economy is atrocious....I mean, if you are Advent and end up being eco, you might as well just rush HCs cause you are never going to be able to feed anyone...which brings up another weakness of Advent, culture....really, what's the point of culture?  Culture should like cause planets to revolt and join you or something...we are talking about a faction that can make a freaking giant eye appear above planets and have giant hands push things in outer space...I hear Advent even can cause whole populations to kill themselves...you'd think they could at least capture planets with culture or something...

And then there's that love cannon...it's like a cross between a potato gun and a carebear without the potato or the bear...it's super lame, I wouldn't even build them if they were free because I'd be better off filling my tactical slots with AM rechargers to beef up my shitty disciples...

And then to make matters worse, Advent ships just look....girly...I mean seriously, starfish?  What, did the makers of Toy Story design the advent fleet or something?  And then that envoy, it's like Aladdin's slipper...every time I build one I just wait for Robbin Williams to start singing about Prince Ali...and don't even get me started about what the Eradica looks like, how sad is it that I have to have my poor children sit in the other room while I play sins because it has adult content in it....

Anyway it's pretty much a consensus by the pros that Advent are just terrible these days...I'd put up replays showing how shitty they are except I get a runtime error every game...

Bottom line is advent need a buff and I think Unity Mass should do chaining damage...it would pretty much solve all the above problems, including some I didn't mention like the fact that martyrdom's stacking limit of 1 and the autocast condition means the ability doesn't work (seriously, you ruined the best ability in the game)...

17,474 views 16 replies
Reply #1 Top

And make the Kol stronger!

Reply #2 Top

Quoting Ryat, reply 1
And make the Kol stronger!
End of Ryat's quote

 

The real insight of this thread!

 

 

Reply #3 Top

Quoting Ryat, reply 1

And make the Kol stronger!
End of Ryat's quote

And make Space Ponies do something

Reply #4 Top

Dunov EMP should disable ships.

Reply #5 Top

Quoting -Ue_Carbon, reply 4
Dunov EMP should disable ships.
End of -Ue_Carbon's quote

Hell yeah!

Reply #6 Top

Correction: the enemy throws balloons with a mixture of deadly diseases and acid in your face.

Eggs in the face doesn't actually hurt that bad and certainly won't kill you.

Reply #7 Top

I feel like someone got into the special brownies when they wrote this...

Reply #8 Top

I have to agree with this post completely because tec get armor upgrades to cobalts plus corvettes, am regeneration in culture while advent depends on Antimatter dependent shield regen, mitigation in culture, shield projection and vertigo for survival. 

Theres an argument that mitigation measures up to some armor for the loyalists but i don't think it matters against phase missiles. The worst mistake is to think you can only survive depending on caps and cruisers which itself takes some macro and micro management to achieve all the beneficial synchronisation.

Tec don't have that problem because they get the frigate wiping ability Missile  Barrage, efficient hoshiko and good hull points for phase missile survival. 

Reply #9 Top

You are all :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll:

 

 

 

Actually... the Coronata is a very powerful ship.

 

The problem is the bomber domination of late game, making its Suppression Aura  mostly worthless.

 

If you leave strike craft aside.... a Coronate with 10 Guardians and a descent fleet of illuminators is quite capable of destroying about anything.

 

Suppression Aura and Shield Projection help your Illuminators to stay alive.....the additional weapon upgrades of Advent Loyalists bring Illuminator firepower up to deadly level..... and the Coronatas devastating Unity Mass deals with any hard target, the illuminators normally would fail against.

Reply #10 Top

Buff suppression aura to affect all strikecraft. Suddenly Coronata is extremely powerful and would actually bring a really good counterplay against Bomber spams.

Reply #11 Top

Then let Kol's Flak burst hit all frigates. Sounds like a fair compromise.

 

Reply #12 Top

Jam Weapons then should disable the weapons of corvettes....

Reply #13 Top

Quoting Rovert10, reply 10

Buff suppression aura to affect all strikecraft. Suddenly Coronata is extremely powerful and would actually bring a really good counterplay against Bomber spams.
End of Rovert10's quote

Yeah, but then how do you kill the Coronata? You don't, that's how c:

Reply #14 Top

Of course you don't kill the Coronata, it's for the same reason you don't kill a Kol....

It's a brick, why waste the time and effort?  By killing it you only grant your enemy more free fleet supply to use towards ships that are actually useful....

Reply #15 Top

Quoting ARESIV, reply 9
You are all
End of ARESIV's quote

a troll?

 

Of course iam! Did you actually think that I would all of a sudden stop playing advent just because I for once agree with Seleucia when I know there's anima tempest?

 

 

Reply #16 Top

honestly I always did wonder how people can think that Masterial opening with halcyons is stupid--hes actually very smart.