Excellent changes all around!
I'm really surprised we don't have more positive feedback on some of these changes....
AntiMedium to Medium damage increased from 1.33333 to 1.5.
This is HUGE -- finally we can see viable LRF+flak fleets early game...
Kol Gauss Blast ability updated: The Gauss Blast now bypasses Shields and directly damages the hull of the enemy ship. Antimatter cost reduced from 50/55/60/65 to 45/50/55/60; damage decreased from 400/670/940/1210 to 160/270/380/490.
This is clearly a buff when you recognize that by doing only hull damage, this ability bypasses shield mitigation...it basically is doing the same amount of damage against frigates and SBs, slightly more when against caps and titans...and it costs less AM...a small but appropriate buff...
Disruptor Nanites (Phase Missile Turret) duration decreased from 600 to 60.
Vasari bomber strike craft damage decreased from 76.9 to 73.055.
These are also big changes...goes to show that SD really does listen to the community...