Hello modders, it's update time again, so to try and help everyone out I'll try to post a list of all modding related changes in the new 1.8 patch.
Structural Changes (requires updating existing files)
Stars: Now have a dlcID line like planets, above the abilities section. As before, "dlcID 204880" is used for items that do not originate from a DLC.
Player Entities: New line "GameEventSound:RandomEventDetected", located above "GameEventSound:CannonUnderConstruction". This will cause the game to crash if you do not add this line. It seems all three races use the same sound effect, so adding GameEventSound:RandomEventDetected "Effect_RandomEventDetected" for all races should suffice.
GalaxyScenarioDef & non-random Galaxy maps: The "player" section at the bottom of both of these file types has a new line that should be added "isMadVasariPlayer" below the line "isOccupationPlayer" Naturally this should be false for all pre-existing players, though if you want the new random events to work in your mod you should copy the MadVasari player to your GalaxyScenarioDef file.
player designName "MadVasari" inGameName "IDSScenarioPlayerNameMadVasari" overrideRaceName "PhaseLoyalist" teamIndex -1 startingCredits 0 startingMetal 0 startingCrystal 0 isNormalPlayer FALSE isRaidingPlayer FALSE isInsurgentPlayer FALSE isOccupationPlayer FALSE isMadVasariPlayer TRUE themeGroup "PlayerPhase" themeIndex 15 pictureGroup "PlayerPhase" pictureIndex 15
If you want the new planet and star types to appear you'll of course need to add them to the GSD as well.
New "environmentIlluminationMapName" line right below each "environmentMapName" line. It expects a texture reference, most of the vanilla ones are named things like "skybox02irradiance.dds". Probably has something to do with either the new shaders or stars, may cause a crash if you don't add these lines.
New Syntax (New modifiers we can use)
I have this same error in Sins Plus and it has something to do with either the Ability or Buff that I use on the Ship Graveyard. I haven't figured it out yet either.
Edit: some more random event strings added.
Thanks Lavo, I'll check out his tool (that sounds really bad lol). Interestingly, the popup errors only started occurring in v1.8 so there is something that has become more sensitive it seems.
I'll PM some pictures
okay trying to update my custom maps but the player area is different in my galaxy forge is different than mentioned
nevermind figure it out
Indeed, they seem to have added some more stuff to the error logging. They also added some new commands to the Dev.exe.
Just a question, how can I count the string entries? is there any good program for it?
About other matters, if I´m not wrong, the phenomena DLC adds more files.
I use "Notepad++" and a calculator.
double click the word StringInfo and they should all highlight.
search -> find [ctrl+f]
make sure whole word and match case are checked
press the count button
[Mod Utility] Entity Editor and Validation Tool (Fan made, Supports Rebellion)
Thanks by the answers.
I swear by UltraEdit and Winmerge. I do fire up Notepad when I want a separate window for whatever reason.
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