[suggestion] New units ? New enemies neutral?

Game is not enough new unitsIdeally, I would like to:

1) New faction for each of the three sides.
2) Improved PvE. That is the very enemies of the neutrals (but not units TEC). To be able to create a Huge Map. And playing in the sandbox. To make it fun purified by fire map. And in multiplayer presence sites of protected powerful  and unique neutrals would be very tempting (with good reward for defeating them).


Can there be
new enemies? 'm Talking about those that protect the planet.
In warcraft 3, it was a lot of different neutral enemies. The current neutral enemies are worthless. Simple capship aircraft carrier is easy to cope with them. Can I make a really sophisticated and smart neutrals? Such as the defender of MoO2. Or those that are found in SotS. Make them at least neutral events.

P.S. Is it possible to give this game one more breath? The fourth side will not show up (at least until the second part of the game) X( . And the addition of new units would attract attention. Though fans have been waiting more than just the fourth race .. but also one additional fraction for each existing race would be just wonderful.

P.S.S. Sorry for the poor knowledge of English

 
 
 
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Reply #1 Top

it was meant



new
Titan Vasari + new titan TEC + new Advent titan + new technology (each of the new fraction) = 10$ DLC

For example :
1 ) TEC . A new faction seeks to subjugate other races, from the economic point of view. Their technologies enable us to introduce new economic blockade of the scale - this is reflected in the titan ( metal suppresses the production , trade, and even taxes - perhaps for a very long time) . Prohibit the use of the black market . Or make leaps of growth and falling prices - in order to cash in on this and other plunder . And there are additional skills of bribery of foreign planets.
2) Advent . The new branch of religion. Titan as a god. A lot of technologies that increase titanium. Earlier access to titan . Perhaps relocation into space (less dependent on the planets).
3) Vasari . They do not run away. Their position is total destruction . Meet your enemy ( fourth race ) . Do not drain the worlds . The total strengthening of defense. Destruction of people , and Advent . Maximum military faction . Maximum armed titanium. That is a lack of speed . In the bonus development of military technology and forbidden technology.

К примеру:
1) Люди. Новая фракция стремится к подчинению других гонок с экономической точки зрения. Их технологии позволяют ввести экономическую блокаду нового масштаба - это отражается в титане (подавляет добычу металлов, торговлю, и даже налоги - возможно на очень длительное время). Запрещать использование чёрного рынка. Или делать скачки роста и падения цены - чтобы на этом наживаться и разорять других. И есть дополнительные навыки подкупа чужих планет.
2) Адвент. Новое ответвление религии. Титан как бог. Много технологий усиливающих титан. Более ранний доступ к титану. Возможно переселение в космос (меньше зависят от планет).
3) Васари. Они не убегают. Их позиция тотальное уничтожение. Встретить своего врага (четвёртую гонку). Не истощать миры. Тотальное укрепление обороны. Уничтожение людей и адвентов. Максимально военная фракция. Максимально вооружённый титан. То есть в недостатках скорость. В бонусах развитие военных технологий и запрещённые технологии.


new neutral opponents = 5$ DLC

Anti unit to bombers and fighters. It is difficult to eliminate spam.