Galaxy Forge Spawn Probability

I'm working on creating a Map using Galaxy Forge and I was wondering is there a way to quickly set a bunch of phase lanes to the same Spawn Probability. I want the map layout to be somewhat random so I'm going to set a bunch of the lanes to only spawn some of the times. But doing it for a large map is very time consuming because of all the phase lanes.

The other issue is I found some planets get really bad luck and end up with no phase lanes to them. Just curious but is there a way to set them up to have it where if one item doesn't spawn then the others does for sure? That way I can be use at least one lane goes to each planet.

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Reply #1 Top

I would suggest always having at least one guaranteed phase lane (I always go through, lay down my planets, connect all my guaranteed lanes then add my chance lanes).

As far as I know there isn't a way to make the lane default to a unique value, meaning you'll need to manually change every phase lane you want to be a chance lane.

Reply #2 Top

I'm working on creating a Map using Galaxy Forge and I was wondering is there a way to quickly set a bunch of phase lanes to the same Spawn Probability. I want the map layout to be somewhat random so I'm going to set a bunch of the lanes to only spawn some of the times. But doing it for a large map is very time consuming because of all the phase lanes.
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Sadly not, but you may find it somewhat easier to save your map, then open it in notepad and edit the phase lane chances there. All the phase lanes for a given star are in the same section and you can just paste in the chance you want.

The other issue is I found some planets get really bad luck and end up with no phase lanes to them. Just curious but is there a way to set them up to have it where if one item doesn't spawn then the others does for sure? That way I can be use at least one lane goes to each planet.
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The spawn chance is a simply random generator function, there is no way to ensure a planet will be connected except to give it at least 1 guaranteed lane. For this reason make sure there is at least one path of 100% phase lanes connecting the player's homeworlds.