Been thinking about this for awhile,
The best(and most successful) Devs know and master their cliche in the gaming universe.
Bethesda makes RPG's
Telltale has mastered the adventure game
You get the idea..so..
Ironclad makes the best space/rts ever in 2008 ,gives us starbases 2010,Diplomacy 2011 and the has some work in Rebellion.
Meanwhile making SOADA a FTP multiplayer (10% of Sin game-players )They obvious don't have a clue who their core audience is.
I'm a fifty year old guy, been playing Sins since it came out, FTP games are not my style, I want to buy a game ONCE and enjoy it.
Imagine have to pay $5.99 for a different skin model on a cap ship? NOPE.
They must have/are making lots of Sins money to be spend so much time on SOADA.
My Rant is just that ..I do not understand the business decision that Ironclad made by not making a new Sins instead of SOADA.
Obviously since Stardock is not publishing it they must have had some concerns.
Sins came out in 2008. If they started today..and we're not...look for Sins 2 in 2017 earliest.