Heya guys just messing with what i can do before i move into big modeling tasks and i have a few questions regarding the texturing process. Heres what ive done so far 
- Created a box and imported it into mudbox
- Created normal & diffuse maps and exported them into photoshop
- Saved each to a separate dds file
I went through a few tutorials on how to link the files to the model in XSI (great tutorials btw guys, thanks so much!
) but im not entirely clear on what i need to do to these files before they are ready for that stage - and im also missing the specular map! 
I saw info on the channels of the images or something along those lines?
Not sure what to do really, any help and guidance is reatly appreciated