Tracking turrets on ships?
how is it done
Hey guys, another question im interested in.
I created and imported a ship to the game ... well i say ship.... its just a long cube with two spheres on either side of it referencing turrets... but anyway i was wondering what i need to do to get these turrets to rotate towards the target with the limitations of not being able to fire through the ship.
So shoot to the front, back, up, down and the side of the ship its on but not through the ship to the side the other turret is on .. if that makes sense
So far all i did was place some bones to signify where the turrets are, but i dont think i named them right (dont you need to add a prefix name to the bones and attach them to the root?) because the attacks still come out of the middle of the ship ^^
Sorry for the 2 threads in a very short span of time, but they are quite unrelated. Did a search for each issue, but didn't find the answer on the first 2 pages so i thought id ask you wonderful people instead ![]()
