I recently just started to learn about moding and the guide by Dumhed was extremely helpful.
With his guide, I was able to use some of my own designs to create a custom ship style. However when trying the actual design I found myself facing some weird problems:
1. When selecting the ship style in race creation screen, the custom sample design I coded did not show up. All I see is the black background with stars.
For you reference, here is the code I used:
<ShipStyleSet>
<InternalName>ZEONShipStyleSet</InternalName>
<DisplayName>PrincipalityofZeonShipStyleSet_Name</DisplayName>
<Icon>GC3_S_Basic_Ship_Icon.png</Icon>
<DisplaySampleObjGfxConfig>ZEON_MS-06F_Zaku_II_Template_4C409B43CC66482592AAC4BBDB08C957.objgfxcfg</DisplaySampleObjGfxConfig>
<ShipStyle>Thalan</ShipStyle>
<StartingShipyard>BasicShipyard</StartingShipyard>
The .objgfxcfg file mentioned above is placed at my game's root directory under Designs.
2. Once launch a new game with a race using the custom ship style, the game stays at the "Buiding map" stage almost forever.
As a reference, I downloaded the Star Trek faction by TurielD. I was able to see the Federation faction in game, however the same problem I experienced with my own custom ship stype has happened to the Star Trek faction. That is the sample display showed no model and building map takes forever.
I really need some help identifying what I did wrong here. So far my only guess to the cause is that I installed the game not in the default C:/program files (X86) folder but in another volume to preserve space for the C drive. As such I placed all the designs in the non-default path. Would this be the problem?