Ironclad Games and Stardock have released a small update for Sins of a Solar Empire: Rebellion today. The new v1.91 build fixes two issues:
Both mods and save games should be unaffected by this update.
Yup, didn't even notice, until I saw this announcement, that Sins had been updated when loading up a SoA2 save.
I love that after all this time you guys still work on this game. I still play it almost every day! The outlaw sectors fits in very nicely adding new fun early game. I still hope to see a new 64 bit version without memory limitations some day as I like to play really huge games, but they just get too slow when the memory starts running low . Also it's great that I can read it on a 4k monitor now, that was a really big improvement and much appreciated, keep up the good work and many thanks! BTW never got the COM error with it but now I guess I won't have to worry about it happening (in fact I've never had Sins crash on me unlike most every other game I use...not bad since my usage in now well over 3,000 hours not to mention the countless hours put in on the original Sins).
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