What's the value / best use of tactical speed?
I tried making some of my big capital ships quick (tactically) and it wasn't satisfying. For one thing, they will outrun their organic fighter squadron - and slower escorts.
Escorts should be matched in quickness to your Capitals? or a bit quicker? or a lot quicker?
Okay, make Assault ships very quick. The dimbulb enemy fleets have few Support ships so I can't tell how many actually actually get in among the pigeons.
Seems like the Designer makes Interceptors too quick. The role is essentially defensive so they should be out in front of the escorts but not all the way in the backfield.
Any way to upgrade the tactical speed of fighters (or design new fighters)? Why are Interceptor Drones faster than Assault Fighters?