Can we allow the user to change their mod directory
I've modded Sins on and off for some time now, so I'm familiar with the directory structure. It is typically of the form
C:\Users\%USERNAME%\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85
I'm also familiar with the DOS mklink /J command to create a symbolic link to another directory, eg on a drive with more capacity than C:, though free space on C: is not an issue here.
However, I've hit a real snag after installing Sins on a new laptop. For some reason Sins has decided to use the "Documents\My Games" directory in my OneDrive folder.
Hence we end up with a mod directory path of :-
C:\User\%USERNAME%\OneDrive\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85
This is an inconvience as copying mods into there means OneDrive then attempts to back that up to online storage, and soon fills up the standard 5Gb limit.
Using a symbolic link, created with mklink /J, doesn't help as OneDrive appears to follow the link too.
I couldn't find anything in rebellion.user.setting to allow an alternate directory to be used.
Could we have a "ModPath" setting that can override the default value?