You guys are missing a beat.
Fleet Battles
Currently, a battle in the movie viewer, is usually the two fleets moving to point blank range and shooting each other in the face, even when the fleets swirl around it doesn't mean anything because the weapons fire everywhere.
I mean this sincerely, even a simple firing arc system for weapon placement would make turn rate a thing. Imagine it, you could add a new tech type for turn rate, create a new meta for ships, the slow heavily armed versus fast and light, make missiles more viable with better turn rates, etc.
Also maybe make missiles limited like Moo2 but have bigger punch and you would add a lot to the shipbuilding and ways to counter enemies.
Just my two cents, I'd buy it.