(INSIDERS BUILD ONLY) v4.1.1 Update Changelog
Hello everyone,
We are excited to share with you a preview of version 4.1.1. This is a focused follow-up to 4.1 aimed at late-game performance. The most noticeable change is reduced lag when ending a turn in a large, late-game empire. We have also fixed a handful of crashes and made it harder for rivals to culture-flip your planets. Please read below for details.
Steam
Select Galactic Civilizations IV from your Steam Library list.
Right-click and select "Properties."
Select the BETAS tab.
From the dropdown, select "Insider" and click Close. (If you don't see this option, restart Steam.)
Steam should pull down the changed files; if you ever want to return, do the same as above but select "default."
Epic
Open the Epic Launcher
Select "Galactic Civilizations IV: Supernova - Insider's Edition"
Install and play!
Please note: The opt-in (Insider Build) is an early preview of the next update, and you might experience bugs or other issues.
v4.1.1 Change Log
Engine
Fixed late-game lag ending a turn in the late game due to stat calculations when colonies changing hands.
Fixed late-game lag related to fleet range calculations.
Colonies that lose their sponsor during a rebellion are no longer left stranded, and any stranded sponsor links in an existing save are repaired on load.
Fixed a crash when mousing over the key terms in the Energy resource bar tooltip.
Fixed a crash in multiplayer when a completed mission referred to an ship that was not in a fleet.
Gameplay
Influence is now much stronger on a planet's own tile and the six around it. A planet is much harder to culture-flip unless the competing source is close by or vastly stronger. Borders elsewhere are unchanged, so empires still cover the map as before.