Hey TJ,
Thanks for taking the time to post.
Culture lasts too long.
We agree, and have a great solution in the works for next beta.
AI is not very smart
The AI is constantly going through revisions. If you are able to describe specific behaviours that you find illogical please pass them along. There may be bugs or areas for improvement that we are not aware of.
Also, a lot of battles are conducted at a level of zoom where everything is represented by symbols. What's the point of all these gorgeous ship models if when I'm actually playing the game all I see are blue squares?
In order to maintain the game's massive scale icon representation is required when zoomed out at such a distance that the ship becomes just a few pixels. Some people play games up close, zooming out occasionally to see the 'big picture' and others, like yourself, play zoomed out for most of the game, occasionally zooming in for a key battle.
As you would expect the size of a ship is just relative to the objects around it, since you can zoom in or out. If we increased the actual ship mesh size, the structures and planets and every other structure would need to scale up as well to maintain proper proportion - leaving us where we started. We could scale the gravity well down to reduce the playing area - giving us a screen of fairly close-up ships, but it would feel cramped and take away from the open space feeling which most people want.
We may be able to tweak the point at which the ship turns to an icon - but there isn't a lot of movement there, as some people may have difficulty seeing the tiny models.
We are open to any new suggestions that you or anyone else might have!