I only played through a few tutorials to get the feel of the game. I know I'll need a lot more game time to fully understand the game.
However let me just say that this game is a god send. I've bought and played so many new releases that were either a disappointment or just horrible. The biggest on was Lost Planet where the MP completely sucked (you cant chat what so ever) and the Gameplay was not well designed (the Xbox version might have been great, but the PC version definately needs work). Supreme Commander while good didnt draw me into the game, and I dont need to say anything about Genesis Rising.
I am happy to say that this is among only two games that was very satisfactory (the other being Rappelz Epic 4). First off I'd like to say thank you for doing a good job. After Homeworld 2 I and a group of my friends desperately needed another good space game to play. Nexus didn't have a good MP support and Genesis Rising just flat out failed.
While the graphics wasn't as impressive as when I first picked up Nexus, it wasn't bad. I showed the game to a few friend and they said that the graphics look good but not great. So I'd like to see the graphics improve when the game's released.
I'd also like to see some of the effects tighten up. Meaning that I'd like to see the damage effect close to the ship. There's a few times I can see when the fire or flare is sometimes a little disconnected to the ship or a ballistic weapon hit but no effect is created.
As for the interface, I found no problem with the gameplay. Just polish it up a bit and it's ready to go. I'd also like to thank the devs for making the interface very common sence, so you wouldn't have to learn the game all over again. I just picked up my experience from Homeworld 2 and Hegemonia and I didn't have to pay attention to the tutorial too much.
But I do have one request. When bombarding a colony, would it be possible to add a surrender mechanic? I do realize that this is a game and not real life so people will be kinda bloodthirsty

. But it's a bit inconvenient to have to destroy ALL the colonies one by one. Install the colony to have a certain percentage of surrendering based off stats (such as 40% surrendering when the loyalty is like 20% or something of that sort and have surrendering impossible after a certain amount of loyalty and vise versa). Then have the player either accept the surrender or not. If the player accepts then they'll get more resources a few ships ships, increase overall population, etc. (If this is already implemented please let me know)
I know I'll have to play the game more to give a full reliable feedback, but from what I've played, it's great. You've really made my day. Keep up the good work.
(Oh I also ask to please provide a reliable Multiplayer system. Without good multiplayer this game could die).