Planetary managers
We could use those
from
Sins Forums
I hope I haven't missed it somehow and this option is already there...
Anyway, after upgrading first ten planets as I see fit I'd like to be able to turn the new colonies to automanagement. I'd like them to be (usually) economy-wise upgraded in always the same order (extractors, trade port or refinery etc.).
When I'd want a planet to be upgraded in some other way I'd just not turn the planetary manager on. I guess military manager is just too much to ask because of the peculiar tastes and restricted possibilies around asteroids). But at least that usual - economical - one would be nice, the only options I'd like to have perhaps is whether to build a jump inhibitor or not and whether it would also be able to auto use planetary enhancements (logistical ones only if there is no military manager) or not.
There are two things that would IMO be neccessary to be added with the manager;
-an option to set lowest limits of money, metals and cristals before the managers stop using them (to have a ship building reserve)
-an option to put them all on hold (and off) globally when you are planning a huge attack that will demand as much resources as possible.
Anyway, after upgrading first ten planets as I see fit I'd like to be able to turn the new colonies to automanagement. I'd like them to be (usually) economy-wise upgraded in always the same order (extractors, trade port or refinery etc.).
When I'd want a planet to be upgraded in some other way I'd just not turn the planetary manager on. I guess military manager is just too much to ask because of the peculiar tastes and restricted possibilies around asteroids). But at least that usual - economical - one would be nice, the only options I'd like to have perhaps is whether to build a jump inhibitor or not and whether it would also be able to auto use planetary enhancements (logistical ones only if there is no military manager) or not.
There are two things that would IMO be neccessary to be added with the manager;
-an option to set lowest limits of money, metals and cristals before the managers stop using them (to have a ship building reserve)
-an option to put them all on hold (and off) globally when you are planning a huge attack that will demand as much resources as possible.