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modding tech trees (possible to make generic for all factions?)
Dumhed
0 Replies
May 2, 2015
Have they mentioned anything about rotating ships in designer?
GoddessAthena
4 Replies
May 1, 2015
.90 Problems - Edit with .91 observations
RSharaE
2 Replies
May 1, 2015
New music and sfx [6.1]
Ed1975
0 Replies
May 1, 2015
Colony capitals on top of resources
Ex Mudder
0 Replies
May 1, 2015
Special Minors, or Minor Events
wpkelley41
1 Replies
May 1, 2015
Crash on invasion
Alan Aronson
1 Replies
May 1, 2015
Targeting Computers
ManiiNames
0 Replies
May 1, 2015
Asteroids!
meteuremu
4 Replies
May 1, 2015
Positives in .90
TheBirthdayParty
0 Replies
May 1, 2015
Galactic Civilizations III Beta 6 Now Available
Island Dog
0 Replies
May 1, 2015
Crashes on Invsion, Power Bug and too weak AI
JohnHarkon
0 Replies
May 1, 2015
Yor population growth issue
mesmartguy1
2 Replies
May 1, 2015
(IMO) There is no way this game will be ready for consumers on May 14th
Allmightytrav
23 Replies
May 1, 2015
Yor population growth issue
mesmartguy1
0 Replies
May 1, 2015
Yor population growth issue
mesmartguy1
0 Replies
May 1, 2015
Performance is orders of magnitude better
econundrum1
0 Replies
May 1, 2015
Behold, the Apex-Class Supercarrier - 108-Fighter Attack Video
Tohron
2 Replies
May 1, 2015
Suggestion for the UI
Taslios
0 Replies
May 1, 2015
Will we get custom AI scripting?
reethok
0 Replies
Apr 30, 2015
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